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Chapter One:  Character Creation

Step One: Generate your ability scores.
 
Ability scores are generated using a  point buy method.  Characters begin with these six ability scores: 8, 10, 10, 10, 10, 10  and they have 22 points to buy up their attributes. The cost of attributes is detailed below.
Attribute Cost
9 - (1)*
10 0 (2)*
11 3
12 4
13 5
14 6
15 8
16 10
17 13
18 16

Once the ability scores have been selected you are ready to move on to the next step.

Step Two: Select your Race
 
The vast majority of the world is populated by humans, but there are still several other playable races.  As well there are a variety of races of human as well.  Check out the link below to help you make your decision.
 
Races    

Step Three: Select your Class
 
The world of Odyum is a sword and sorcery style setting, where magic is rare and powerful, and skill at arms is prized above all.  Players may only choose classes with the martial power source as their primary class, meaning the only available classes at the moment are Fighter, Ranger, Rogue, and Warlord.  However, if a character wishes to multi-class they may do so without restrictions to power source. Paragon paths and epic destinies are likewise not restricted so long as the character meets the usual prerequisites.

Step Four: Determine Combat Statistics & Class Features
 
At the moment there are no variations between our system and the standard 4th ed system, so if you have the Players Handbook you know what to do.

Step Five: Select Skills
 
At the moment there are no variations between our system and the standard 4th ed system, so if you have the Players Handbook you know what to do.

Step Six: Select Feats
 
At the moment there are no variations between our system and the standard 4th ed system, so if you have the Players Handbook you know what to do.

Step Seven: Select Powers
 
At the moment there are no variations between our system and the standard 4th ed system, so if you have the Players Handbook you know what to do.

Step Eight: Determine Starting Gear and Gold
Posted by Thomas McGregor June 3rd 2008
 
At the moment there are no variations between our system and the standard 4th ed system, so if you have the Players Handbook you know what to do.

Step Nine: Finish Your character
Posted by Thomas McGregor June 3rd 2008
 
Background, personal details, quirks and other things that make your character a person instead of just a bunch of numbers.

 

Chapter One

Copyright (c) 2008 The Cult of Sins. All rights reserved.